Home / Guest / Danuta Psuty

Danuta Psuty

Sorry, this entry is only available in Polish. For the sake of viewer convenience, the content is shown below in the alternative language. You may click the link to switch the active language.

DANUTA PSUTY – pracuje w branży od 10 lat jako level designer. Współtworzyła takie tytuły jak Dying Light, Assassin’s Creed Syndicate czy Outriders. Obecnie siedzi w Bloober Team, bo horrory to jej ulubiony gatunek. W wolnych chwilach pisze.

By using this website, you consent to the use of cookies in accordance with our cookies policy. For more information on cookies see our Privacy policy. Using this website without changing the cookies policy means that cookies file will be stored in your devices memory.

I understand. Do not show me this message again.